Join us for Teo Live – touring exhibitions online event on 12 May 2026
Our product consists of 2 applications: a mobile app (for visitor use) and a Content Management System (CMS) (for museum use).
For who? Content managers, curators, public engagement workers, project leads of cultural venues and heritage sites (e.g. museums, visitor centres, outdoor routes, cities, experience centres).
What? A desktop app which allows organizations to add content to the different objects on display at the venue: works of art, historical artefacts and more. Visitors get to see this content on their phone after ‘scanning’ a certain object with the app. The CMS user can also send push questions to their visitor with multiple choice and free form answer formats. This allows the CMS user to gather feedback or track how the app is used by their visitors, what they find interesting, how long their visit takes. The CMS show all this information in a data & statistics dashboard.
For who? Visitors of cultural venues
What? Serves as personal guide for museum visitors. Information about objects/artefacts in the museum will be displayed in the app.
How? Using their smartphone camera, visitors can ‘scan’ objects in the venue. The app recognizes the object and shows a menu with information/content about the object (text, audio, video, slideshow, quiz).
Accessibility goes beyond physical borders: Only +-10% of disabled people have mobility problems.
Yet accessibility in a museum context is often limited to a wheelchair ramp and an accessible website. That’s why WUK works directly alongside underserved communities and the organisations that represent them when developing our app.
WUK builds for those who are too often left out: blind and low-vision visitors, deaf and low-hearing visitors, neurodivergent and autistic communities, and anyone for whom a standard museum visit was simply not designed. Our approach is grounded in listening first, co-creating second — always led by lived experience, never by assumption.
WUK will receive the AnySurfer AA label in Summer 2026.
Since launching in early 2025, 18 organisations have become WUK clients: art museums (e.g. S.M.A.K. and FeliXart & Eco Museum), science museums (e.g. Tabloo and Hidrodoe), breweries (e.g. Brouwerij Timmermans and Bourgogne Des Flandres), and large tourist attractions (e.g. the Atomium and Domein Bokrijk).
WUK was the digital app for Manifestations 2025 during Dutch Design Week in Eindhoven.
In 2025, we put that into practice with Painting after Painting at S.M.A.K. in Ghent: a fully auditory museum route for blind and low-vision visitors, developed together with Belgian organisation Symfoon.
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