The world of cultural institutions and experiences has been disrupted by the multi-level crisis that has stormed the world this year. Travelling exhibitions, as a resource used by cultural organisations to engage with audiences, have been particularly impacted. Beyond the political, social and health effects of the crisis on daily lives, producing and hosting teams have had to deal with closures, postponements, cancellations and transformations all around the world.
The multiple domino effects that have swept the industry in this context, notably through reprogramming, have brought to light in a new way the very unique nature of our community. Its limits and fragility. But also, its strong international networks, its interdependencies at all scales: local, regional and global. A precious sense of dialogue and solidarity. Multiform creativity and unique dynamism. A world of very involved stakeholders, which is continuously reinventing itself.
Travelling exhibitions [...] will be key resources for resilience and recovery in the cultural world and beyond.
Why Touring Exhibitions Matter is a series of articles by Teo that aims to highlight the value of travelling exhibitions by questioning how these creative resources and the collaborations they foster are established sources of value for cultural institutions and why they will be key resources for resilience and recovery in the cultural world and beyond.
Exhibitions featured in the cover image
Game On & Game On 2.0, by Barbican International Enterprises
Lascaux, International Exhibition, by SPL Lascaux international exhibiton
About the authors & contributors
Teo is the global resource for the international touring exhibitions community. Created for hosts, producers and suppliers of international touring exhibitions, Teo is a global living resource for sharing best practices and fostering new international collaborations in the world of travelling exhibits.